Warp Travel

Warp travel, alternatively called warpspace travel, faster-than-light travel or FTL travel, is the mechanism through which warp-capable starcraft travel between different parts of the galaxy.

Warpspace
Warpspace, also known as the Umbral Surface, is the part of the Umbra closest to realspace. All warp-capable starcraft enter warpspace as part of warp travel, which allows them to travel much faster than would be physically possible in realspace, fast enough to cross the galaxy in a matter of days. However, the starcraft is unable to turn or maneuver while in warpspace and must exit to change direction.

Umbral Gravitic Disruption
The gravitic fields of massive objects in realspace, such as planets and stars, cause a phenomenon in warpspace known as Gravitic Disruption. The affected area is directly 'parallel' to a part of realspace that would be in the gravity well of the object. Within the affected area, warpspace is distorted and chaotic, and any starcraft that passes through the affected area risks damage and even destruction. For this reason, modern warp-capable starcraft automatically exits warpspace if close to a body large enough to cause this phenomenon.

Teleportation
In addition to long-distance galactic travel, warpspace is also utilised for short-ranged travel across the surface of planets and within star systems. Teleportation involves people or objects entering warpspace, being transported somewhere else, then exiting back into realspace.